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Getting Started

Written Realms is a text-based multiplayer world. You type short commands, the game describes what happens, and everyone else in the room sees it happen too. This page covers just enough to get moving, talking, and picking things up — see the pages in this section for more detail on each piece.

Your first few minutes

Once you're in the game, look is the command you'll use constantly — it shows you the room you're in, its exits, and anything (or anyone) worth noticing there:

text
look

From there:

A few commands worth knowing early

CommandWhat it does
lookLook at your current room, or look <target> for something specific in it.
inventory (or inv, i)Show what you're carrying.
whoList everyone currently logged in. Players with a ~ in front of their name are Builders.
helpList available commands, or help <command> for details on one.
rollRoll a die — roll (1d6), roll 10 (1d10), or roll 2d6.

help <command> always reflects the exact commands available in the game right now — it's the fastest way to check a format or an example if something here feels out of date.

Where to go from here

This section covers the basics — moving, talking, and handling items. Written Realms also has deeper systems (combat, crafting, currencies, duels, quests) that aren't covered here yet; each will get its own guide as this documentation grows.