Appearance
Movement
Directions
There are six directions: north, east, south, west, up, and down. Each has a one-letter shortcut:
| Direction | Shortcut |
|---|---|
north | n |
east | e |
south | s |
west | w |
up | u |
down | d |
Just type the direction (or its shortcut) as a bare command:
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north
e
downYou'll only move if the room actually has an exit that way — the game tells you if it doesn't, or if something is blocking that particular exit.
Moving costs a small amount of stamina each step. If you're locked in combat, ordinary movement is blocked — you'll need to flee instead (a separate combat mechanic, not covered here).
Looking around
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looklook on its own shows your current room: its description, its exits, and anything or anyone in it. Add a target to look at something specific instead:
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look soldier
look swordScanning an exit before you take it
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scan east
scan escan <direction> shows you who's in the room in that direction, without actually moving there — handy for checking what's waiting down a hallway first. It doesn't work from every kind of terrain (forests and mountains block it).
Inspecting a room
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inspectSome rooms have something worth noticing beyond the ordinary description — a placard, a shrine, a strange feeling — that shows up when you inspect. If a room has nothing like that, inspect just tells you so.