Skip to content

Movement

Directions

There are six directions: north, east, south, west, up, and down. Each has a one-letter shortcut:

DirectionShortcut
northn
easte
souths
westw
upu
downd

Just type the direction (or its shortcut) as a bare command:

text
north
e
down

You'll only move if the room actually has an exit that way — the game tells you if it doesn't, or if something is blocking that particular exit.

Moving costs a small amount of stamina each step. If you're locked in combat, ordinary movement is blocked — you'll need to flee instead (a separate combat mechanic, not covered here).

Looking around

text
look

look on its own shows your current room: its description, its exits, and anything or anyone in it. Add a target to look at something specific instead:

text
look soldier
look sword

Scanning an exit before you take it

text
scan east
scan e

scan <direction> shows you who's in the room in that direction, without actually moving there — handy for checking what's waiting down a hallway first. It doesn't work from every kind of terrain (forests and mountains block it).

Inspecting a room

text
inspect

Some rooms have something worth noticing beyond the ordinary description — a placard, a shrine, a strange feeling — that shows up when you inspect. If a room has nothing like that, inspect just tells you so.